Smite and Knockdowns
I've been bored lately so I decided to try out some uncommon builds to experiment for fun in AB and CM; starting with my monk first.
[skill]Holy Strike[/skill][skill]Scorpion Wire[/skill][skill]Stonesoul Strike[/skill][skill]Signet of Judgement[/skill][skill]Castigation Signet[/skill]
As you can see above, I'm trying to create a smiter that revolves around knockdowns and at the same time packed with some heavy offense. So I've decided to utilise these 4 skills listed above.
Cast 'Scorpion Wire', let him or you do the running; then use either of the touch skills, follow up with 'Signet of Judgement' and then the remaining touch smites. Use 'Castigation Signet' for some energy gain.
I knew this concept may not be fresh to some of the oldies here. Right now, this build is incomplete for majority of smiting spells either requires to hit an attacking foe or you being the bait for conditions/hexes/attacks to deal the extra damage.
Any suggestions is appreciated to help me complete this build.
Sidenote:
[skill]Smiter's Boon[/skill]
What does this signet do? There's no healing effects from what I've seen under Smiting Prayers.
Last edited by GourangaPizza; Oct 28, 2007 at 03:00 PM // 15:00..
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